WoW Addons

Addons Overview

SkinImageComments
CleanUI2
Apathy4ugly big squares
Caith6
Serenity8

Addon Ideas

TODO: minimap button bar

Trying to work around ElvUI’s constraints is getting to be annoying. Looking up potential addons to replace core features of ElvUI that I’ve become used to.

Existing Addons & Notes

AddonDescriptionNotesVerdict
EasyFramesMinor tweaks to the default frames (e.g. larger healthbar)
MoveAnything“move, scale, hide and adjust transparency of any screen elements” - would be great if it wasn’t extremely buggy
Glassminimalistic chat UI for World of Warcraft - super clean
  • MoveAnything
  • Glass?
  • Sexy Map?
  • “Skinner?” - buggy?
  • Syling Tracker ? Kaliels Tracker? (Quest Objective)
  • SUI
  • Easy Frames

Console

To open the console you need to run the game with additional command line arguments “-dev - console”. You add these by going into your battle.net client, select options for the game (and variant), and look for the “additional command line arguments” checkbox.

When you get in-game you then have to type this command in the chat: /script SetConsoleKey("/")

Note: some hotkeys do not work (e.g. `` `)

Export Game Art & Code

Note: These only work from character selection screen. exportInterfaceFiles art > exportInterfaceFiles code

Stock UI files will be added to BlizzardInterfaceCode in your WoW directory.

Interface\Addons\SharedMedia_MyMedia\background\icon-CheckButtonHilight.blp

Text

Updating Dominos hotkey font

The default font for Dominos is absolutely hideous.

Fix for Blizz API changes ( source )

hooksecurefunc(Dominos.BindableButton, "AddQuickBindingSupport", function(button)
      button.HotKey:SetFont("Fonts\\FRIZQT__.ttf", 18)
end)

Colors

The nice yellow from the eye of the jailer: ffd100 Yellow from Kaliel: ffd100

Textures

ChatFrames use icons from the ICON_LIST table while the TargetFrame uses SetRaidTargetIconTexture() on a texture that has “Interface\TargetingFrame\UI-RaidTargetingIcons” loaded.

WoW Texture Browser

Tools

WoW Textures

The height and width of the image must be a power a 2. (Ex: 16x16, 64x64, 128x256) The height and width of the image can be no larger than 1024 pixels. The image itself must be an uncompressed, 32-bit (24-bit+Alpha @ 72dpi) TGA file. 1024 x 1024 .

64x64 128x128 256x256 512x 512 you can also combine these sizes (f/e 128x512)

WoW can use RLE-compressed TGA files

Borders

  1. 128x16 tga file
  2. Splitted in 16x16 parts
  3. Border parts order: Left, Right, Top, Bottom, Top Left, Top Right, Bottom Left, Bottom Right 256x32

Free Misc Textures

Game Textures (free and paid)

search terms: GUI, MMORPG, progress bars, assets, ornaments, HUD, gothic, medieval, fantasy, frames, HUD elements

Inspo - Game HUDs

Progress Bars

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